AI Behavior Toolkit is a plug-and-play

AI Behavior Toolkit .
Create believable AI characters within minutes using a powerful and flexible Behavior State system.
AI Behavior Toolkit is a plug-and-play, highly customizable, .

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Saturday September 12, 2020

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Friday September 11, 2020

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And easy to use AI Behavior system made for the Unreal Engine 4

Use it to create believable AI characters within minutes

It enables you to create cohesive and responsive AI behaviors and interaction s using a powerful Behavior State system and Tagging system.

The toolkit is generic enough to support almost any kind of AI you need

whatever your game may be.
Whether you need friendly civilians, loyal companions, strict guards, fierce monsters, or even majestic animals.
The toolkit has got you covered.
It was made with existing projects in mind, so it will connect smoothly with whatever you have already built in your game.
Features.

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Tuesday September 08, 2020

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Powerful and flexible Behavior State system

Includes 10 built-in Behavior states (Idle

Follow, Flee, Patrol, Seek, AttackMelee, AttackRanged, Defend, Hit, Investigate).

Create any type of NPCs ranging from Civilians

Animals, Companions, Enemies and even Badass Bosses, and more!.
Easy to integrate with it’s plug-and-play nature.
Just add a component!.

Includes 7 built-in Triggers (OnSight

LoseSight, Message, Delay, WithinDistance, BeyondDistance, Health).

Behavior Chaining lets you create cohesive and complex AI behaviors

Add animation s and audio with ease!.

Easily extend or create your own AI Behaviors and Triggers

Create believable and living worlds using Workspaces Actor .
Parkour system for AI.
Patrol waypoint system for AI.

Path Corner actors for triggering AI tasks and events in the scene

AI Spawner to dynamically spawn AI characters

Blueprints and Behavior Tree based

Includes health and damage system.
Example RPG, Shooter, and Flying AI.
Multi player support .
Get it on the UE4 Marketplace .
Get it on Gumroad.
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AI Toolkit.